Fort Zombie
Developer(s) | Kerberos Productions |
---|---|
Publisher(s) | Paradox Interactive |
Platform(s) | Microsoft Windows |
Release | October 30th, 2009 |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Fort Zombie is a role-playing video game developed by Kerberos Productions.[1] It was released on October 30, 2009. The game takes place on a version of Earth that is being invaded by an evil force which warps reality and creates zombies. Players control Ben Riley,[2][3] a young man who has survived through the destruction and is setting up a haven in the fictional town of Piety, Indiana[1]. Each version of Piety in any play-through is procedurally generated, with different houses, items and enemies placed each time the player enters the town.[4] Players must choose a location to fortify, build defenses and find supplies and survivors in thirteen in-game days before a zombie horde pours out of Indianapolis and overwhelms the survivors. The game began as a test for technology to be used in the upcoming game Northstar and uses a similar engine.[4]
References
^ Sliwinski, Alexander (2009-09-04). "Fort Zombie erected on PC this fall". Joystiq. Retrieved 2012-10-17..mw-parser-output cite.citation{font-style:inherit}.mw-parser-output q{quotes:"""""""'""'"}.mw-parser-output code.cs1-code{color:inherit;background:inherit;border:inherit;padding:inherit}.mw-parser-output .cs1-lock-free a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/6/65/Lock-green.svg/9px-Lock-green.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .cs1-lock-limited a,.mw-parser-output .cs1-lock-registration a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Lock-gray-alt-2.svg/9px-Lock-gray-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .cs1-lock-subscription a{background:url("//upload.wikimedia.org/wikipedia/commons/thumb/a/aa/Lock-red-alt-2.svg/9px-Lock-red-alt-2.svg.png")no-repeat;background-position:right .1em center}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration{color:#555}.mw-parser-output .cs1-subscription span,.mw-parser-output .cs1-registration span{border-bottom:1px dotted;cursor:help}.mw-parser-output .cs1-hidden-error{display:none;font-size:100%}.mw-parser-output .cs1-visible-error{font-size:100%}.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration,.mw-parser-output .cs1-format{font-size:95%}.mw-parser-output .cs1-kern-left,.mw-parser-output .cs1-kern-wl-left{padding-left:0.2em}.mw-parser-output .cs1-kern-right,.mw-parser-output .cs1-kern-wl-right{padding-right:0.2em}
^ http://manuals.gamersgate.com/FortZombie_Manual_NEW.pdf
^ "Kerberos Productions • View topic - Benjamin Lucius Riley". Kerberos-productions.com. Retrieved 2012-10-17.
^ ab "The Dead Talk: Fort Zombie Interview". Rock, Paper, Shotgun. Retrieved 2012-10-17.
External links
- Fort Zombie official site
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